Me on Club Penguin

7/13/2011

Penguin Style hidden stuff july 11


The new Penguin Style Catalog has finally been updated on the island after a short delay. This catalog is very adventurous and fun for everyone!
Check out some of the hidden items through out the new part of the catalog. Click the candle circled in red for a hidden costume.
Click the grey rock circled in red for a hidden item!

Puffles!

  • Blue Puffle - It was also the first puffle in March 2006 when they became available. called Bouncer.
Red Puffle.
  • Red Puffle - They originally came from Rockhopper Island, but have now been domesticated for igloo usage. The most famous red Puffle is Rockhopper's puffle, Yarr. They can play with you in Catchin' Waves at the Cove. 
Pink Puffle.
  • Pink Puffle - They are known for their sportiness. They are also depicted as cheerful. They can play with you in Aqua Grabber at the Iceberg. 
Black Puffle.
  • Black Puffle - They are known for their reluctancy and shadowiness. Many Penguins tend to view black puffles as "gangster-like". They rarely smile, but they will smile when pleased. It can play Cart Surfer with you. 
Green Puffle.
  • Green Puffle - They are known to be very energetic and active. They are also the fastest puffles. They are much like clowns, and are usually seen with a Propeller Cap or a unicycle. The most famous green Puffle is the Keeper of the Boiler Room. It can play Jet Pack Adventure with you. 
Yellow Puffle.
  • Yellow Puffle - They are very creative and artistic, and are known to sculpt and paint perfect pieces of art. Yellow Puffles were first sighted in October 2007 and made available for members in November of that year. Yellow Puffles can play in DJ3K.Theres also a yellow puffle which stays mysteriously in the stage. 
Purple Puffle.
  • Purple Puffle - They were discovered in August 2006. They are known to dance and be picky eaters. The purple puffle can play with you in the mini game Dance Contest. 
  • White Puffle - The White Puffle was introduced to Club Penguin on Friday March 6, 2009. They are smaller than all other puffles. They are also known for their ability to turn anything in to ice, or create slopes of ice from thin air. The white puffle is the newest Elite Puffle, called Chill.
Orange Puffle.
  • Orange Puffle - The Orange Puffle is one of the newest puffle, available since February 25, 2010. Orange Puffles have been depicted as goofy and clownlike, much like Green Puffles.
Brown Puffle.
  • Brown Puffle - The Brown Puffle is the newest puffle, it was discovered on the 18th of January 2011 during the Wilderness Expedition. It was perhaps the most exciting to discover as not only several puzzles had to be solved but a boat had to be built and sailed out to their secret cave. Inside Members could adopt one Brown Puffle for free. So far it seems Brown Puffles are quite intelligent as the cave is full of many complex contraptions. 

Cool Videos About Club Penguin

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Field ops

Destroy the circuits!

You must match the circles' symbols in 60 seconds. Once a pair is matched they will turn green and explode. Match all of them to overload the circuits. This mini-game appears in Field-Ops 1, 3, 5, 8, 11, 18, 22, 29, 33 and 45.

Power up the chipset!

You have to guide the micro battery to the microchips to recharge them using the arrow keys. When the battery power is drained out go back to the recharger to refill it. Avoid the traps scattered around. If you get hit by a trap the battery power goes down. Get hit three times and the battery is destroyed. Keep repeating the process until all the microchips are recharged. This mini-game appears in Field-Ops 2, 4, 7, 10, 12, 14, 16, 20, 24, 26 and 30.

Bypass the System

You have to match matching blocks together as they fall from the top of the screen. There are five non-moving blocks on top and one moving block on the bottom to move around and join the falling blocks onto. Eventually after matching a few blocks the speed of the falling blocks gets faster. Match the blocks until the meter on the top of the screen is full. This mini-game appears in a Card-Jitsu Power Card. This mini-game appears in Field-Ops 6, 9, 13, 15, and 23.

Crack the Code

You have to crack the code by selecting a symbol. Once you click "Scan", red/yellow/green light appears. Red means that symbol is not in any of the slots and that it is wrong. Yellow means that symbol is the right symbol but is in the wrong spot. Green means that symbol is correctly placed. If player gets 4 green lights, the Field-Op is completed. It is similar to a game in the The Veggie Villain. This mini-game appears in Field-Ops 17, 19, 25, 27, and 31.

Repair the System

You have to control the machine passing all the red switches by pressing the keys at the bottom left of the screen. You only get five chances to input the codes so utilize the chances and finish it before you have to use all five chances. This mini-game appears in Field-Op 21, 28, and 32.

Targets

You have to input the X and Y cordinates to locate,and destroy the targets. This is the newest Field-Op mini-game,and was released Thursday 10th March,in 2011. This Field-Op mini game appeared in Field Ops 35 and 44.




Glitches On CP

Flying Clothes 

1.First take all your clothes,wigs,etc.off 2.Start dancing 3. Put something on 4.the clothes will be dancing by their self!

Snowball Glitch

  1. go to the game Paint By Letters
  2. press the T key
  3. click on the book

Walking On Walls 

  1. Go to any room on Club Penguin and walk to the right corner.
  2. Now use the zoom (on the far right corner) and zoom in till about a quarter of Club Penguin is white. When its white all you see are penguins names.
  3. Now, click anywhere in the white, then unzoom.
  4. Your penguin should be on the wall, you will either need to leave the room or rezoom to move.

Aqua Grabber Bubbles 

  1. Play Aqua Grabber.
  2. Find one of places where you can get air underwater.
  3. Slam against the wall next to it while going up at the same time.
  4. You should find your ship still using bubbles to move while in the air.
Igloo Glitch
  1. Go in your igloo
  2. Place a Portal Box where you want
  3. Click on the portal box and qUICKLY press on the measuring tape and your penguin will be in the Box Dimension with no name.

Talk with the newspaper

  1. Open the newspaper
  2. Click on We Need You
  3. Click on any of the options
  4. Leave it blank and submit it
  5. Go to the front page
  6. Press enter and you can talk!

Throw a snowball in sled racing

  1. Go to the ski hill.
  2. Click play to any sled racing course.
  3. Click the snowball button.
  4. When someone joins your sled race you should have the throw snowball icon in your game!
  5. To get rid of your snowball icon click somewhere to throw it when your playing.
  6. (this part Club Penguin Fixed) when you throw the snowball in sled racing it sometimes shows up when you finish the game after your back at the ski hill!

Head item only and dancing glitch

  1. Put on any head item.
  2. Remove all other items (pin/background can stay).
  3. Dance
  4. The head item will be moving on its own and not with your penguin.

Puffing it up with Puffpink234

Hi ya! its puffpink and im a penguin on Club Penguin (well duh). Here is my fun and awesome website about stuff that is going on in Club Penguin. In this website there will be pics, vids, cheats about cp, hidden stuff on cp, parties on cp, and parties on hosting!

 So have a blast!!!!